-static void render_free(void *_)
-{
- glDeleteBuffers( 1, &gpipeline.ubo_world_lighting );
-
- glDeleteVertexArrays( 1, &gpipeline.fsquad.vao );
- glDeleteBuffers( 1, &gpipeline.fsquad.vbo );
-
- glDeleteFramebuffers( 1, &gpipeline.fb_depthmap );
- glDeleteTextures( 1, &gpipeline.rgb_depthmap );
-
- glDeleteFramebuffers( 1, &gpipeline.fb_background );
- glDeleteTextures( 1, &gpipeline.rgb_background );
-}
-