enum mdl_surface_prop surface;
struct skeleton_anim *anim_walk, *anim_run, *anim_idle, *anim_jump,
*anim_jump_to_air, *anim_drop_in, *anim_intro;
enum mdl_surface_prop surface;
struct skeleton_anim *anim_walk, *anim_run, *anim_idle, *anim_jump,
*anim_jump_to_air, *anim_drop_in, *anim_intro;