bitpack_qquat( ctx, animator->root_q );
bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->fly );
bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->run );
bitpack_qquat( ctx, animator->root_q );
bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->fly );
bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->run );