vg_list_size(audio_footsteps_grass)],
localplayer.rb.co, 40.0f, 1.0f
);
}
else if( w->surface == k_surface_prop_wood ){
audio_oneshot_3d(
vg_list_size(audio_footsteps_grass)],
localplayer.rb.co, 40.0f, 1.0f
);
}
else if( w->surface == k_surface_prop_wood ){
audio_oneshot_3d(