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fix some problems with world loader
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_walk.c
diff --git
a/player_walk.c
b/player_walk.c
index e269166630dfd85c0eb909fbdc8b34e3c7902867..12d070609153c20fbad6d62abc34055457c85ef3 100644
(file)
--- a/
player_walk.c
+++ b/
player_walk.c
@@
-432,7
+432,9
@@
static void player__walk_update(void){
if( world->water.enabled ){
if( localplayer.rb.co[1]+0.4f < world->water.height ){
if( world->water.enabled ){
if( localplayer.rb.co[1]+0.4f < world->water.height ){
- audio_oneshot_3d( &audio_splash, localplayer.rb.co, 40.0f, 1.0f );
+ player__networked_sfx( k_player_subsystem_walk, 32,
+ k_player_walk_soundeffect_splash,
+ localplayer.rb.co, 1.0f );
player__dead_transition();
return;
}
player__dead_transition();
return;
}
@@
-1064,4
+1066,14
@@
static void player__walk_animator_exchange( bitpack_ctx *ctx, void *data ){
&animator->pitch );
}
}
&animator->pitch );
}
}
+
+static void player__walk_sfx_oneshot( u8 id, v3f pos, f32 volume ){
+ audio_lock();
+
+ if( id == k_player_walk_soundeffect_splash ){
+ audio_oneshot_3d( &audio_splash, pos, 40.0f, 1.0f );
+ }
+
+ audio_unlock();
+}
#endif /* PLAYER_DEVICE_WALK_H */
#endif /* PLAYER_DEVICE_WALK_H */