struct player_walk *w = &player->_walk;
struct player_walk_animator *animator = &w->animator;
struct skeleton *sk = &player->playeravatar->sk;
struct player_avatar *av = player->playeravatar;
struct player_walk *w = &player->_walk;
struct player_walk_animator *animator = &w->animator;
struct skeleton *sk = &player->playeravatar->sk;
struct player_avatar *av = player->playeravatar;