- enum trick_type trick = k_trick_type_none;
- if( (s->state.activity <= k_skate_activity_air_to_grind) &&
- (trick = player_skate_trick_input( player )) )
- {
- if( (vg.time - s->state.jump_time) < 0.1f ){
- v3_zero( s->state.trick_vel );
- s->state.trick_time = 0.0f;
-
- if( trick == k_trick_type_kickflip ){
- s->state.trick_vel[0] = 3.0f;
- }
- else if( trick == k_trick_type_shuvit ){
- s->state.trick_vel[2] = 3.0f;
- }
- else if( trick == k_trick_type_treflip ){
- s->state.trick_vel[0] = 2.0f;
- s->state.trick_vel[2] = 2.0f;
+ if( s->state.activity <= k_skate_activity_air_to_grind ){
+ enum trick_type trick = k_trick_type_none;
+ if( (trick = player_skate_trick_input( player )) ){
+ if( (vg.time - s->state.jump_time) < 0.1f ){
+ v3_zero( s->state.trick_vel );
+ s->state.trick_time = 0.0f;
+
+ if( trick == k_trick_type_kickflip ){
+ s->state.trick_vel[0] = 3.0f;
+ }
+ else if( trick == k_trick_type_shuvit ){
+ s->state.trick_vel[2] = 3.0f;
+ }
+ else if( trick == k_trick_type_treflip ){
+ s->state.trick_vel[0] = 2.0f;
+ s->state.trick_vel[2] = 2.0f;
+ }
+ s->state.trick_type = trick;