speed = v3_length( localplayer.rb.v ),
attn = vg_minf( 1.0f, speed*0.1f ),
slide = vg_clampf( fabsf(state->slip), 0.0f, 1.0f );
speed = v3_length( localplayer.rb.v ),
attn = vg_minf( 1.0f, speed*0.1f ),
slide = vg_clampf( fabsf(state->slip), 0.0f, 1.0f );