+ v3_copy( arr[i].co, part->prev_co );
+ v4_copy( arr[i].q, part->prev_q );
+ rb_update_matrices( rb );
+ }
+ }
+ else if( frame->system == k_player_subsystem_glide ){
+ struct replay_rb *arr = src;
+ rigidbody *rb = &player_glide.rb;
+ v3_copy( arr[0].co, rb->co );
+ v3_copy( arr[0].w, rb->w );
+ v3_copy( arr[0].v, rb->v );
+ v4_copy( arr[0].q, rb->q );
+ rb_update_matrices( rb );
+ }
+
+ localplayer.subsystem = frame->system;
+
+ /* restore the seperated glider data if we have it */
+ if( frame->data_table[ k_replay_framedata_glider ][1] ){
+ struct replay_glider_data *inf =
+ replay_frame_data( frame, k_replay_framedata_glider );
+
+ localplayer.have_glider = inf->have_glider;
+ localplayer.glider_orphan = inf->glider_orphan;
+ player_glide.t = inf->t;
+ }
+ else {
+ localplayer.have_glider = 0;
+ localplayer.glider_orphan = 0;
+ player_glide.t = 0.0f;
+ }
+
+ memcpy( &localplayer.rb, &gs->rb, sizeof(rigidbody) );
+ memcpy( &player_glide.rb, &gs->glider_rb, sizeof(rigidbody) );
+ v3_copy( gs->angles, localplayer.angles );
+
+ v3_copy( frame->cam.pos, localplayer.cam.pos );
+ v3_copy( frame->cam.angles, localplayer.cam.angles );
+ localplayer.cam.fov = frame->cam.fov;
+
+ memcpy( &localplayer.cam_control, &gs->cam_control,
+ sizeof(struct player_cam_controller) );
+
+ /* chop end off replay */
+ frame->r = NULL;
+ player_replay.local.statehead = frame;
+ player_replay.local.head = frame;
+ player_replay.local.cursor_frame = frame;
+ player_replay.local.cursor = frame->time;
+ player_replay.replay_control = k_replay_control_scrub;
+ skaterift.activity = k_skaterift_default;
+ vg.time = frame->time;
+}
+
+static void skaterift_replay_resume(void){
+ replay_frame *prev = replay_find_recent_stateframe(&player_replay.local);
+
+ if( prev ){
+ player_replay.replay_control = k_replay_control_resume;
+ player_replay.resume_target = prev;
+ player_replay.resume_begin = player_replay.local.cursor;
+ player_replay.resume_transition = 0.0f;
+ }
+
+ gui_helper_clear();
+}
+
+static void skaterift_replay_update_helpers(void);
+
+void skaterift_replay_pre_update(void)
+{
+ if( skaterift.activity != k_skaterift_replay ) return;
+
+ bool input = player_replay.editor_mode^0x1;
+
+ if( player_replay.replay_control == k_replay_control_resume )
+ {
+ if( player_replay.local.cursor_frame == player_replay.resume_target ||
+ player_replay.local.cursor_frame == NULL )
+ {
+ skaterift_restore_frame( player_replay.resume_target );
+ }
+ else
+ {
+ vg_slewf( &player_replay.resume_transition, 1.0f,
+ vg.time_frame_delta * (1.0f/1.0f) );
+
+ if( player_replay.resume_transition >= 1.0f )
+ skaterift_restore_frame( player_replay.resume_target );
+ else {
+ f64 target = vg_lerp( player_replay.resume_begin,
+ player_replay.resume_target->time,
+ vg_smoothstepf( player_replay.resume_transition ) );
+ if( replay_seek( &player_replay.local, target ) )
+ player_replay.track_velocity = 1.0f;
+ else
+ player_replay.track_velocity = 0.0f;
+ }
+ }
+ }
+ else
+ {
+ if( input && button_down( k_srbind_replay_play ) )
+ player_replay.replay_control = k_replay_control_play;
+ if( input && button_down( k_srbind_replay_freecam ) )
+ {
+ player_replay.use_freecam ^= 0x1;
+
+ if( player_replay.use_freecam )
+ {
+ replay_get_camera( &player_replay.local,
+ &player_replay.replay_freecam );
+ }
+ skaterift_replay_update_helpers();
+ }
+
+ f32 target_speed = 0.0f;
+ if( input )
+ target_speed = axis_state( k_sraxis_replay_h ) * 5.0;
+
+ if( input && button_press( k_srbind_reset ) )
+ target_speed += -2.0;
+
+ if( fabsf(target_speed) > 0.01f )
+ player_replay.replay_control = k_replay_control_scrub;
+
+ if( player_replay.replay_control == k_replay_control_play )
+ target_speed = 1.0;
+
+ vg_slewf( &player_replay.track_velocity, target_speed,
+ 18.0f*vg.time_frame_delta );
+
+ if( fabsf( player_replay.track_velocity ) > 0.0001f )
+ {
+ f64 target = player_replay.local.cursor;
+ target += player_replay.track_velocity * vg.time_frame_delta;
+
+ if( !replay_seek( &player_replay.local, target ) )
+ player_replay.track_velocity = 0.0f;
+ }
+
+ if( input && button_down( k_srbind_mback ) )
+ {
+ if( player_replay.local.statehead )
+ skaterift_restore_frame( player_replay.local.statehead );
+ else
+ skaterift.activity = k_skaterift_default;
+ srinput.state = k_input_state_resume;
+ gui_helper_clear();
+ }
+
+ if( input )
+ {
+ if( player_replay.use_freecam )
+ {
+ freecam_preupdate();
+ }
+ else
+ {
+ if( button_down( k_srbind_replay_resume ) )
+ {
+ skaterift_replay_resume();
+ }
+ }
+ }
+ }
+}
+
+static void skaterift_replay_update_helpers(void)
+{
+ player_replay.helper_resume->greyed = player_replay.use_freecam;
+
+ vg_str freecam_text;
+ vg_strnull( &freecam_text, player_replay.helper_freecam->text,
+ GUI_HELPER_TEXT_LENGTH );
+ vg_strcat( &freecam_text,
+ player_replay.use_freecam? "Exit freecam": "Freecam" );
+}
+
+static void replay_show_helpers(void)
+{
+ gui_helper_clear();
+ vg_str text;
+
+ if( gui_new_helper( input_axis_list[k_sraxis_replay_h], &text ) )
+ vg_strcat( &text, "Scrub" );
+
+ if( (player_replay.helper_resume = gui_new_helper(
+ input_button_list[k_srbind_replay_resume], &text )) )
+ vg_strcat( &text, "Resume" );
+
+ if( gui_new_helper( input_button_list[k_srbind_replay_play], &text ))
+ vg_strcat( &text, "Playback" );
+
+ player_replay.helper_freecam = gui_new_helper(
+ input_button_list[k_srbind_replay_freecam], &text );
+
+ skaterift_replay_update_helpers();
+}
+
+void skaterift_replay_post_render(void)
+{
+#ifndef SR_ALLOW_REWIND_HUB
+ if( world_static.active_instance != k_world_purpose_client )
+ return;
+#endif
+
+ /* capture the current resume frame at the very last point */
+ if( button_down( k_srbind_reset ) )
+ {
+ if( skaterift.activity == k_skaterift_default )
+ {
+ localplayer.rewinded_since_last_gate = 1;
+ skaterift.activity = k_skaterift_replay;
+ skaterift_record_frame( &player_replay.local, 1 );
+ if( player_replay.local.head )
+ {
+ player_replay.local.cursor = player_replay.local.head->time;
+ player_replay.local.cursor_frame = player_replay.local.head;
+ }
+ player_replay.replay_control = k_replay_control_scrub;
+ replay_show_helpers();
+ }
+ }
+}
+
+void skaterift_replay_init(void)
+{
+ u32 bytes = 1024*1024*10;
+ player_replay.local.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
+ player_replay.local.size = bytes;
+ replay_clear( &player_replay.local );
+}
+
+void skaterift_replay_debug_info(void)
+{
+ player__debugtext( 2, "replay info" );
+ replay_buffer *replay = &player_replay.local;