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dont try to load nothign
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_render.h
diff --git
a/player_render.h
b/player_render.h
index f5c6de9a80d1ac8b961ec0436f9cacf5799db404..21a53b715439830c4627e61a1ad1d32788ba6942 100644
(file)
--- a/
player_render.h
+++ b/
player_render.h
@@
-48,7
+48,7
@@
enum board_shader{
static void dynamic_model_load( mdl_context *ctx,
struct dynamic_model_1texture *mdl,
static void dynamic_model_load( mdl_context *ctx,
struct dynamic_model_1texture *mdl,
- const char *path );
+ const char *path
, u32 *fixup_table
);
static void dynamic_model_unload( struct dynamic_model_1texture *mdl );
static void player_board_load( struct player_board *mdl, const char *path );
static void dynamic_model_unload( struct dynamic_model_1texture *mdl );
static void player_board_load( struct player_board *mdl, const char *path );