- skeleton_apply_pose( sk, pose->keyframes, k_anim_apply_defer_ik );
- skeleton_apply_ik_pass( sk );
- skeleton_apply_pose( sk, pose->keyframes, k_anim_apply_deffered_only );
- skeleton_apply_inverses( sk );
- skeleton_apply_transform( sk, transform );
+ skeleton_apply_pose( sk, pose->keyframes,
+ k_anim_apply_defer_ik, final_mtx );
+ skeleton_apply_ik_pass( sk, final_mtx );
+ skeleton_apply_pose( sk, pose->keyframes,
+ k_anim_apply_deffered_only, final_mtx );
+ skeleton_apply_inverses( sk, final_mtx );
+ skeleton_apply_transform( sk, transform, final_mtx );