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fix null reference
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_remote.h
diff --git
a/player_remote.h
b/player_remote.h
index 5ba0105277bacf456073da567a08c6b6b32be2f1..265409c873933cca4a665002c1bd773a1a44f4bd 100644
(file)
--- a/
player_remote.h
+++ b/
player_remote.h
@@
-4,6
+4,7
@@
#include "player.h"
#include "network.h"
#include "network_common.h"
#include "player.h"
#include "network.h"
#include "network_common.h"
+#include "player_effects.h"
#define NETWORK_SFX_QUEUE_LENGTH 12
#define NETWORK_SFX_QUEUE_LENGTH 12
@@
-23,6
+24,8
@@
struct {
char username[ NETWORK_USERNAME_MAX ];
char items[k_netmsg_playeritem_max][ADDON_UID_MAX];
char chat[ NETWORK_MAX_CHAT ];
char username[ NETWORK_USERNAME_MAX ];
char items[k_netmsg_playeritem_max][ADDON_UID_MAX];
char chat[ NETWORK_MAX_CHAT ];
+ char region[ NETWORK_REGION_MAX ];
+ u32 region_flags;
f64 chat_time;
/* ui */
f64 chat_time;
/* ui */
@@
-31,6
+34,8
@@
struct {
u32 down_bytes;
f32 down_kbs;
u32 down_bytes;
f32 down_kbs;
+
+ struct player_effects_data effect_data;
}
list[ NETWORK_MAX_PLAYERS ];
}
list[ NETWORK_MAX_PLAYERS ];