- { "pose_stand", &temp.anim_stand },
- { "pose_highg", &temp.anim_highg },
- { "pose_slide", &temp.anim_slide },
- { "pose_air", &temp.anim_air },
- { "push", &temp.anim_push },
- { "push_reverse", &temp.anim_push_reverse },
- { "ollie", &temp.anim_ollie },
- { "ollie_reverse",&temp.anim_ollie_reverse },
- { "grabs", &temp.anim_grabs },
- { "walk", &temp.anim_walk },
- { "run", &temp.anim_run },
- { "idle_cycle", &temp.anim_idle }
+ { "pose_stand", &player.mdl.anim_stand },
+ { "pose_highg", &player.mdl.anim_highg },
+ { "pose_slide", &player.mdl.anim_slide },
+ { "pose_air", &player.mdl.anim_air },
+ { "push", &player.mdl.anim_push },
+ { "push_reverse", &player.mdl.anim_push_reverse },
+ { "ollie", &player.mdl.anim_ollie },
+ { "ollie_reverse",&player.mdl.anim_ollie_reverse },
+ { "grabs", &player.mdl.anim_grabs },
+ { "walk", &player.mdl.anim_walk },
+ { "run", &player.mdl.anim_run },
+ { "idle_cycle", &player.mdl.anim_idle },
+ { "jump", &player.mdl.anim_jump }