-#ifndef PLAYER_DEVICE_COMMON_H
-#define PLAYER_DEVICE_COMMON_H
-
-#define VG_GAME
-#include "vg/vg.h"
-#include "common.h"
-#include "player_interface.h"
-
-struct device_transition_skateboard
-{
- v3f dir;
-};
-
-struct device_transition_walk
-{
- v3f angles;
-};
-
-#endif /* PLAYER_DEVICE_COMMON_H */