New vg pool mode
[carveJwlIkooP6JGAAIwe30JlM.git] / player_dead.h
diff --git a/player_dead.h b/player_dead.h
deleted file mode 100644 (file)
index 0c1de41..0000000
+++ /dev/null
@@ -1,42 +0,0 @@
-#ifndef PLAYER_DEAD_H
-#define PLAYER_DEAD_H
-
-#include "player.h"
-#include "player_api.h"
-
-struct player_dead{
-   v3f co_lpf, v_lpf, w_lpf;
-
-   struct player_dead_animator{
-      struct {
-         v3f co;
-         v4f q;
-      }
-      transforms[ 32 ];
-   }
-   animator;
-}
-static player_dead;
-
-static void player__dead_update      (void);
-static void player__dead_post_update (void);
-static void player__dead_animate     (void);
-static void player__dead_pose        (void *animator, player_pose *pose);
-static void player__dead_post_animate(void);
-static void player__dead_im_gui      (void);
-static void player__dead_transition  (void);
-
-struct player_subsystem_interface static player_subsystem_dead = {
-   .update = player__dead_update,
-   .post_update = player__dead_post_update,
-   .animate = player__dead_animate,
-   .pose = player__dead_pose,
-   .post_animate = player__dead_post_animate,
-   .im_gui = player__dead_im_gui,
-
-   .animator_data = &player_dead.animator,
-   .animator_size = sizeof(player_dead.animator),
-   .name = "Dead"
-};
-
-#endif /* PLAYER_DEAD_H */