-struct player_subsystem_interface static player_subsystem_basic_info = {
- .pose = player__basic_info_pose,
- .network_animator_exchange = player__basic_info_animator_exchange,
- .animator_data = &player_basic_info.animator,
- .animator_size = sizeof(player_basic_info.animator),
- .name = "Basic Info"
-};
+void player__basic_info_animator_exchange(bitpack_ctx *ctx, void *data);
+void player__basic_info_pose( void *_animator, player_pose *pose );