- if( trigger_ding )
- audio_player_playclip( &audio_player_extra, &audio_ding );
-
- audio_player_set_position( &audio_player0, player.rb.co );
- audio_player_set_position( &audio_player1, player.rb.co );
- audio_player_set_position( &audio_player2, player.rb.co );
+ audio_player_set_position( &audio_player0, phys->rb.co );
+ audio_player_set_position( &audio_player1, phys->rb.co );
+ audio_player_set_position( &audio_player2, phys->rb.co );