struct player_avatar *av );
PLAYER_API void player__use_mesh( player_instance *player, glmesh *mesh );
PLAYER_API void player__use_texture( player_instance *player, vg_tex2d *tex );
struct player_avatar *av );
PLAYER_API void player__use_mesh( player_instance *player, glmesh *mesh );
PLAYER_API void player__use_texture( player_instance *player, vg_tex2d *tex );