player.input_grab = vg_create_named_input( "grab", k_input_type_axis_norm );
player.input_js2h = vg_create_named_input( "grab-h", k_input_type_axis );
player.input_js2v = vg_create_named_input( "grab-v", k_input_type_axis );
player.input_grab = vg_create_named_input( "grab", k_input_type_axis_norm );
player.input_js2h = vg_create_named_input( "grab-h", k_input_type_axis );
player.input_js2v = vg_create_named_input( "grab-v", k_input_type_axis );