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i hope your hapy
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player.h
diff --git
a/player.h
b/player.h
index 8923cf9190f6352631567a7a14b78614b44fabea..1c02a4e55f1742d1fd0894c2ef22e17657bdd6c5 100644
(file)
--- a/
player.h
+++ b/
player.h
@@
-51,7
+51,7
@@
struct player_instance
cam_land_punch,
cam_land_punch_v;
cam_land_punch,
cam_land_punch_v;
-
telepor
t_gate *gate_waiting;
+
en
t_gate *gate_waiting;
/*
* Input
/*
* Input
@@
-119,7
+119,7
@@
void (*_player_bind[])( player_instance *player ) =
};
VG_STATIC
};
VG_STATIC
-void (*_player_reset[])( player_instance *player,
struct respawn_point
*rp ) =
+void (*_player_reset[])( player_instance *player,
ent_spawn
*rp ) =
{
NULL,
player__skate_reset,
{
NULL,
player__skate_reset,