enum player_subsystem{
k_player_subsystem_walk = 0,
k_player_subsystem_skate = 1,
k_player_subsystem_dead = 2,
k_player_subsystem_drive = 3,
enum player_subsystem{
k_player_subsystem_walk = 0,
k_player_subsystem_skate = 1,
k_player_subsystem_dead = 2,
k_player_subsystem_drive = 3,