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particle systems
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player.h
diff --git
a/player.h
b/player.h
index ef78e31645475117a4573609d16ed7a33dd1757b..1378ce86ac0e88f3c9acd9790a6ec73a2297d559 100644
(file)
--- a/
player.h
+++ b/
player.h
@@
-97,6
+97,8
@@
struct {
ent_gate *gate_waiting;
int immobile;
ent_gate *gate_waiting;
int immobile;
+ int rewinded_since_last_gate;
+
/*
* Network
* --------------------------------------------------
/*
* Network
* --------------------------------------------------
@@
-117,6
+119,7
@@
struct {
struct player_ragdoll ragdoll;
struct player_model fallback_model;
struct player_ragdoll ragdoll;
struct player_model fallback_model;
+ struct player_board fallback_board;
u16 board_view_slot, playermodel_view_slot;
u16 board_view_slot, playermodel_view_slot;
@@
-152,7
+155,8
@@
struct {
id_ik_knee_r,
id_wheel_l,
id_wheel_r,
id_ik_knee_r,
id_wheel_l,
id_wheel_r,
- id_board;
+ id_board,
+ id_eyes;
}
static localplayer = {
.rb = {
}
static localplayer = {
.rb = {