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enable workshop world submissions
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player.c
diff --git
a/player.c
b/player.c
index 145a9285c79c636ece7c70b32c4d947725a213c7..e000c513b5f140c4cc5e7167c2b148f8cf526aec 100644
(file)
--- a/
player.c
+++ b/
player.c
@@
-35,6
+35,11
@@
VG_STATIC void player_init(void)
}
vg_console_reg_cmd( "respawn", localplayer_cmd_respawn, NULL );
}
vg_console_reg_cmd( "respawn", localplayer_cmd_respawn, NULL );
+ VG_VAR_F32( k_cam_damp );
+ VG_VAR_F32( k_cam_spring );
+ VG_VAR_F32( k_cam_punch );
+ VG_VAR_F32( k_cam_shake_strength );
+ VG_VAR_F32( k_cam_shake_trackspeed );
}
PLAYER_API
}
PLAYER_API
@@
-335,6
+340,11
@@
PLAYER_API void player__spawn( player_instance *player,
player->subsystem = k_player_subsystem_walk;
player->immobile = 0;
player->gate_waiting = NULL;
player->subsystem = k_player_subsystem_walk;
player->immobile = 0;
player->gate_waiting = NULL;
+ player->rewind_length = 0;
+ player->rewind_accum = 0.0f;
+ player->rewind_gate = NULL;
+ player->rewinding = 0;
+ world_static.last_use = 0.0;
global_skateshop_exit();
global_skateshop_exit();