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bouncy balls
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player.c
diff --git
a/player.c
b/player.c
index 01a0b526bed5eac40cc619d48c83235029ddb075..51353b9a7e8492f70f803cd45463a0ce5d93fc9f 100644
(file)
--- a/
player.c
+++ b/
player.c
@@
-291,6
+291,9
@@
VG_STATIC void gate_rotate_angles( ent_gate *gate, v3f angles, v3f d )
PLAYER_API
void player__pass_gate( player_instance *player, ent_gate *gate )
{
PLAYER_API
void player__pass_gate( player_instance *player, ent_gate *gate )
{
+ world_routes_fracture( get_active_world(), gate,
+ player->rb.co, player->rb.v );
+
player->gate_waiting = gate;
world_routes_activate_entry_gate( get_active_world(), gate );
player->gate_waiting = gate;
world_routes_activate_entry_gate( get_active_world(), gate );