u32 mask = (0x1 << bits) - 1;
if( ctx->mode == k_bitpack_compress ){
u32 a = vg_quantf( *v, bits, min, max );
bitpack_bytes( ctx, bits/8, &a );
u32 mask = (0x1 << bits) - 1;
if( ctx->mode == k_bitpack_compress ){
u32 a = vg_quantf( *v, bits, min, max );
bitpack_bytes( ctx, bits/8, &a );