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fixed recursive build script
[carveJwlIkooP6JGAAIwe30JlM.git]
/
network.h
diff --git
a/network.h
b/network.h
index a9b5c8f3423b79093053abca15af6ddba098a361..d7c9be0ad713b3c41de6b197b46c3502fe32b5d0 100644
(file)
--- a/
network.h
+++ b/
network.h
@@
-1,3
+1,8
@@
+/*
+ * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
+ * All trademarks are property of their respective owners
+ */
+
#ifndef NETWORK_H
#define NETWORK_H
#ifndef NETWORK_H
#define NETWORK_H
@@
-18,7
+23,7
@@
static void network_init(void);
static void network_update(void);
/* Call it at shutdown */
static void network_update(void);
/* Call it at shutdown */
-static void network_end(void);
+static void network_end(void
*_
);
/*
* Can buffer up a bunch of these by calling many times, they will be
/*
* Can buffer up a bunch of these by calling many times, they will be
@@
-310,9
+315,9
@@
static void network_update(void)
static double last_update = 0.0;
poll_connection();
static double last_update = 0.0;
poll_connection();
- if( vg
_
time > (last_update + 60.0) )
+ if( vg
.
time > (last_update + 60.0) )
{
{
- last_update = vg
_
time;
+ last_update = vg
.
time;
if( steam_app_ticket_length )
{
if( steam_app_ticket_length )
{
@@
-320,11
+325,11
@@
static void network_update(void)
}
else
{
}
else
{
- vg_lo
g
( "Not making remote connection; app ticket not gotten\n" );
+ vg_lo
w
( "Not making remote connection; app ticket not gotten\n" );
}
}
}
}
- if( vg
_
time > (last_update + 10.0) &&
+ if( vg
.
time > (last_update + 10.0) &&
(cremote_state == k_ESteamNetworkingConnectionState_Connected ))
{
vg_warn( "Connected to server but no return... disconnecting\n" );
(cremote_state == k_ESteamNetworkingConnectionState_Connected ))
{
vg_warn( "Connected to server but no return... disconnecting\n" );
@@
-344,7
+349,7
@@
static void network_init(void)
}
}
}
}
-static void network_end(void)
+static void network_end(void
*_
)
{
/* TODO: Fire off any buffered highscores that need to be setn */
if( cremote_state == k_ESteamNetworkingConnectionState_Connected ||
{
/* TODO: Fire off any buffered highscores that need to be setn */
if( cremote_state == k_ESteamNetworkingConnectionState_Connected ||
@@
-359,7
+364,7
@@
static void network_end(void)
static void network_init(void){}
static void network_update(void){}
static void network_init(void){}
static void network_update(void){}
-static void network_end(void){}
+static void network_end(void
*_
){}
#endif /* SR_NETWORKED */
#endif /* NETWORK_H */
#endif /* SR_NETWORKED */
#endif /* NETWORK_H */