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server version check
[carveJwlIkooP6JGAAIwe30JlM.git]
/
network.h
diff --git
a/network.h
b/network.h
index 3495c6a798a997f4cacc333d427ec9049f4e479c..b643a1b7da9f96641972d352417c3569d3ba2577 100644
(file)
--- a/
network.h
+++ b/
network.h
@@
-8,6
+8,7
@@
#include "vg/vg_stdint.h"
#include "steam.h"
#include "vg/vg_stdint.h"
#include "steam.h"
+#include "network_common.h"
#include "network_msg.h"
#include "highscores.h"
#include "addon_types.h"
#include "network_msg.h"
#include "highscores.h"
#include "addon_types.h"
@@
-45,6
+46,7
@@
struct {
HSteamNetConnection remote;
ESteamNetworkingConnectionState state;
HSteamNetConnection remote;
ESteamNetworkingConnectionState state;
+ u32 remote_version;
f64 last_attempt, last_frame;
u32 retries;
f64 last_attempt, last_frame;
u32 retries;
@@
-75,8
+77,10
@@
static void network_request_scoreboard( const char *mod_uid,
u32 week, u64 userdata );
static void network_publish_laptime( const char *mod_uid,
const char *route_uid, f64 lap_time );
u32 week, u64 userdata );
static void network_publish_laptime( const char *mod_uid,
const char *route_uid, f64 lap_time );
+static void chat_send_message( const char *message );
static int network_connected(void){
static int network_connected(void){
+ if( network_client.remote_version != NETWORK_SKATERIFT_VERSION ) return 0;
return network_client.state == k_ESteamNetworkingConnectionState_Connected;
}
return network_client.state == k_ESteamNetworkingConnectionState_Connected;
}