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full request roundtrip
[carveJwlIkooP6JGAAIwe30JlM.git]
/
network.h
diff --git
a/network.h
b/network.h
index 066b9f82f3e1bc245ce3a3fbe63fa6a3331ec03c..752c6c3c46534e7bf580b5a60ef2c3462e08323e 100644
(file)
--- a/
network.h
+++ b/
network.h
@@
-10,6
+10,9
@@
#include "steam.h"
#include "network_msg.h"
#include "highscores.h"
#include "steam.h"
#include "network_msg.h"
#include "highscores.h"
+#include "addon_types.h"
+
+#define NETWORK_MAX_REQUESTS 8
static int network_scores_updated = 0;
static int network_scores_updated = 0;
@@
-42,8
+45,6
@@
struct {
u8 app_symmetric_key[ 1024 ];
u32 app_key_length;
EServerMode auth_mode;
u8 app_symmetric_key[ 1024 ];
u32 app_key_length;
EServerMode auth_mode;
-
- int name_update;
HSteamNetConnection remote;
ESteamNetworkingConnectionState state;
HSteamNetConnection remote;
ESteamNetworkingConnectionState state;
@@
-52,11
+53,24
@@
struct {
u32 retries;
i32 network_info;
u32 retries;
i32 network_info;
+
+ struct network_request {
+ vg_pool_node poolnode;
+ void (*callback)( netmsg_request *res, vg_msg *body );
+ f64 sendtime;
+ }
+ *request_buffer;
+ vg_pool request_pool;
}
static network_client = {
}
static network_client = {
- .state = k_ESteamNetworkingConnectionState_None,
.auth_mode = eServerModeAuthentication,
.auth_mode = eServerModeAuthentication,
- .
name_update = 1
+ .
state = k_ESteamNetworkingConnectionState_None,
};
};
+static int packet_minsize( SteamNetworkingMessage_t *msg, u32 size );
+static void network_send_item( enum netmsg_playeritem_type type );
+static void network_request_scoreboard( const char *mod_uid,
+ const char *route_uid,
+ u32 week );
+
#endif /* NETWORK_H */
#endif /* NETWORK_H */