-#if 0
-static void send_score_request(void){
- vg_info( "Requesting scores\n" );
- netmsg_scores_request req;
- req.inetmsg_id = k_inetmsg_scores_request;
-
- SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
- hSteamNetworkingSockets, network_client.remote,
- &req, sizeof(netmsg_scores_request),
- k_nSteamNetworkingSend_Reliable, NULL );
-}
-
-static void send_score_update(void){
- vg_info( "Sending scores\n" );
- u32 size = sizeof(netmsg_set_score) +
- vg_list_size(track_infos)*sizeof(struct netmsg_score_record);
- netmsg_set_score *setscore = alloca( size );
- setscore->inetmsg_id = k_inetmsg_set_score;
-
- int count = 0;
- for( u32 i=0; i<vg_list_size(track_infos); i++ ){
- if( track_infos[i].push ){
- track_infos[i].push = 0;
-
-#if 0
- highscore_record *user_record = highscore_find_user_record( 0, i );
-
- if( !user_record ){
- vg_error( "No score set but tried to upload for track %u\n", i );
- continue;
- }
-#endif
- highscore_record *user_record = &track_infos[i].record;
-
- setscore->records[count].trackid = i;
- setscore->records[count].playerid = 0;
- setscore->records[count].points = user_record->points;
- setscore->records[count].time = user_record->time;
-
- count ++;
- }
- }
-
- if( count == 0 ) return;
- u32 send_size = sizeof(netmsg_set_score) +
- count*sizeof(struct netmsg_score_record);
- setscore->record_count = count;
-
- SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
- hSteamNetworkingSockets, network_client.remote, setscore, send_size,
- k_nSteamNetworkingSend_Reliable, NULL );
-}
-
-static void send_nickname(void){
- netmsg_set_nickname nick;
- nick.inetmsg_id = k_inetmsg_set_nickname;
-
- memset( nick.nickname, 0, 16 );
- vg_strncpy( steam_username_at_startup, nick.nickname, 16,
- k_strncpy_allow_cutoff );
-
- SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
- hSteamNetworkingSockets, network_client.remote,
- &nick, sizeof(netmsg_set_nickname),
- k_nSteamNetworkingSend_Reliable, NULL );
-
- network_client.name_update = 0;
-}
-#endif
-
-#if 0
-static void server_routine_update(void){
- send_score_update();
- send_score_request();
-}
-#endif
-