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baby lock the door and turn the lights down low
[carveJwlIkooP6JGAAIwe30JlM.git]
/
model.h
diff --git
a/model.h
b/model.h
index 54987233a1f3cd8200468f5e1dcbee3640b6b407..dff23af564ead71d21092642f8950bf9545e413b 100644
(file)
--- a/
model.h
+++ b/
model.h
@@
-42,7
+42,8
@@
enum classtype
k_classtype_trigger = 100,
k_classtype_logic_achievement = 101,
k_classtype_logic_relay = 102,
k_classtype_trigger = 100,
k_classtype_logic_achievement = 101,
k_classtype_logic_relay = 102,
- k_classtype_point_light = 200
+ k_classtype_world_light = 200,
+ k_classtype_nonlocal_gate = 300
};
enum mdl_shader
};
enum mdl_shader
@@
-270,9
+271,19
@@
struct classtype_audio
float volume;
};
float volume;
};
-struct classtype_
point
_light
+struct classtype_
world
_light
{
{
+ enum light_type
+ {
+ k_light_type_point,
+ k_light_type_spot,
+ k_light_type_point_nighttime_only,
+ k_light_type_spot_nighttime_only
+ }
+ type;
+
v4f colour; /* RGB, Energy */
v4f colour; /* RGB, Energy */
+ float angle, range;
};
#pragma pack(pop)
};
#pragma pack(pop)