- mdl->node_buffer = all_data + (mdl->info.node_offset - lheader);
- mdl->submesh_buffer = all_data + (mdl->info.submesh_offset - lheader);
- mdl->material_buffer = all_data + (mdl->info.material_offset - lheader);
- mdl->anim_buffer = all_data + (mdl->info.anim_offset - lheader);
- mdl->entdata_buffer = all_data + (mdl->info.entdata_offset - lheader);
- mdl->string_buffer = all_data + (mdl->info.strings_offset - lheader);
-}
-
-/*
- * Load just the mesh data
- */
-VG_STATIC void mdl_load_mesh_data( mdl_context *mdl, void *lin_alloc )
-{
- assert( mdl->file );
-
- u64 size_verts = mdl->info.vertex_count * sizeof(mdl_vert),
- size_index = mdl->info.indice_count * sizeof(u32);
-
- mdl->vertex_buffer = vg_linear_alloc( lin_alloc, size_verts );
- mdl->index_buffer = vg_linear_alloc( lin_alloc, size_index );
-
- {
- fseek( mdl->file, mdl->info.vertex_offset, SEEK_SET );
- u64 l = fread( mdl->vertex_buffer, size_verts, 1, mdl->file );
- if( l != 1 )
- mdl_load_fatal_corrupt( mdl );
- }
- {
- fseek( mdl->file, mdl->info.indice_offset, SEEK_SET );
- u64 l = fread( mdl->index_buffer, size_index, 1, mdl->file );
- if( l != 1 )
- mdl_load_fatal_corrupt( mdl );
- }
-}
-
-/*
- * Load animation data
- */
-VG_STATIC void mdl_load_anim_data( mdl_context *mdl, void *lin_alloc )
-{
- assert( mdl->file );
-
- if( mdl->info.keyframe_count == 0 )
- return;
-
- u64 size_kf = mdl->info.keyframe_count * sizeof(mdl_keyframe);
- mdl->keyframe_buffer = vg_linear_alloc( lin_alloc, size_kf );
-
- fseek( mdl->file, mdl->info.keyframe_offset, SEEK_SET );
- u64 l = fread( mdl->keyframe_buffer, size_kf, 1, mdl->file );
- if( l != 1 )
- mdl_load_fatal_corrupt( mdl );
-}