- void (*fn_press)( int event );
-
- const char *ll,
- *lu,
- *lr,
- *ld;
-
- mdl_node *pnode;
- float falpha, fsize;
-}
-VG_STATIC menu_buttons[] =
-{
-{
- "text_quit", menu_vis, k_menu_page_main|k_menu_page_quit,
- .fn_press = menu_btn_quit,
- .ld="text_reset", .lr="text_settings", .ll="text_map"
-},
- {
- "text_quitty", menu_vis, k_menu_page_quit
- },
- {
- "text_yes", menu_vis, k_menu_page_quit,
- .fn_press = menu_btn_fuckoff
- },
-{
- "text_reset", menu_vis, k_menu_page_main,
- .fn_press = menu_btn_reset,
- .lu="text_quit", .ld="text_skater", .ll="text_map", .lr="text_settings"
-},
-{
- "text_skater", menu_vis, k_menu_page_main|k_menu_page_skater,
- .fn_press = menu_btn_skater,
- .lu="text_reset", .ll="text_map", .lr="text_settings"
-},
-{
- "text_map", menu_vis, k_menu_page_main,
- .fn_press = menu_btn_map,
- .lr="text_skater"
-},
-{
- "text_settings", menu_vis, k_menu_page_main|k_menu_page_settings,
- .fn_press = menu_btn_settings,
- .ll="text_skater"
-},
-{
- "skater_left", menu_vis, k_menu_page_skater
-},
-{
- "skater_right", menu_vis, k_menu_page_skater
-},
-
-{ "fov_slider", menu_vis, k_menu_page_settings },
-{ "fov_info", menu_vis, k_menu_page_settings },
-
-{ "ctr_xbox", menu_controller_inf, k_menu_controller_type_xbox, },
-{ "ctr_xbox_text", menu_controller_inf, k_menu_controller_type_xbox },
-{ "ctr_steam", menu_controller_inf, k_menu_controller_type_steam },
-{ "ctr_steam_text", menu_controller_inf, k_menu_controller_type_steam },
-{ "ctr_deck", menu_controller_inf, k_menu_controller_type_steam_deck },
-{ "ctr_deck_text", menu_controller_inf, k_menu_controller_type_steam_deck },
-{ "ctr_ps", menu_controller_inf, k_menu_controller_type_playstation },
-{ "ctr_ps_text", menu_controller_inf, k_menu_controller_type_playstation },
-{ "ctr_kbm", menu_controller_inf, k_menu_controller_type_keyboard },
-{ "ctr_kbm_text", menu_controller_inf, k_menu_controller_type_keyboard },
-{
- "text_paused", menu_vis, k_menu_page_main
-},
-};