+ menu_close();
+ }
+ else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_home" ) ){
+ world_static.active_world = 0;
+ world_static.active_trigger_volume_count = 0;
+ localplayer.viewable_world = world_current_instance();
+ localplayer_cmd_respawn( 1, (const char *[]){"start"} );
+ menu_close();