+ menu_close();
+ }
+ /* DEPRECATED? */
+ else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_home" ) ){
+ world_set_active_instance( 0 );
+ localplayer.viewable_world = world_current_instance();
+ localplayer_cmd_respawn( 1, (const char *[]){"start"} );
+ menu_close();