+
+ if( !text_count ) return;
+
+ char buf[ 128 ];
+
+ m4x3f local;
+ m4x3_identity( local );
+
+ font3d_bind( &gui.font, k_font_shader_default, 0, NULL, &menu.view );
+ for( u32 i=0; i<text_count; i++ ){
+ ent_menuitem *item = text_list[ i ];
+ m4x3f transform;
+ mdl_transform_m4x3( &item->transform, transform );
+
+ u32 variant = item->binding.font_variant;
+ menu_binding_string( buf, item->binding.pstr_bind );
+ f32 offset = font3d_string_width( variant, buf );
+
+ local[3][0] = -0.5f * offset;
+ m4x3_mul( transform, local, transform );
+
+ font3d_simple_draw( variant, buf, &menu.view, transform );
+ }
+}
+
+static void menu_binding_string( char buf[128], u32 pstr ){
+ vg_str str;
+ vg_strnull( &str, buf, 128 );
+
+ if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_jump" ) ){
+ vg_input_string( &str, input_button_list[k_srbind_jump], 1 );
+ }
+ else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick0" ) ){
+ vg_strcat( &str, "SHUVIT " );
+ vg_input_string( &str, input_button_list[k_srbind_trick0], 1 );
+ }
+ else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick1" ) ){
+ vg_strcat( &str, "KICKFLIP " );
+ vg_input_string( &str, input_button_list[k_srbind_trick1], 1 );
+ }
+ else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick2" ) ){
+ vg_strcat( &str, "TREFLIP " );
+ vg_input_string( &str, input_button_list[k_srbind_trick2], 1 );
+ }
+ else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_grab" ) ){
+ vg_input_string( &str, input_axis_list[k_sraxis_grab], 1 );
+ }
+ else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_grab_mod" ) ){
+ vg_input_string( &str, input_joy_list[k_srjoystick_grab], 1 );
+ }
+ else
+ vg_strcat( &str, "error" );