- /* DEPRECATED? */
- else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_nearest" ) ){
- localplayer_cmd_respawn( 0, NULL );
- menu_close();
- }
- /* DEPRECATED? */
- else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_home" ) ){
- world_set_active_instance( 0 );
- localplayer.viewable_world = world_current_instance();
- localplayer_cmd_respawn( 1, (const char *[]){"start"} );
- menu_close();
- }