projects
/
carveJwlIkooP6JGAAIwe30JlM.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
update model format
[carveJwlIkooP6JGAAIwe30JlM.git]
/
main.c
diff --git
a/main.c
b/main.c
index 535205c3837715d93cf112a91c91a6ddd0e9a42c..8c1ddef2811b537bcbec692426b676fa8f056ec7 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-20,7
+20,7
@@
static int lightedit = 0;
static int sv_scene = 0;
/* Components */
static int sv_scene = 0;
/* Components */
-#define SR_NETWORKED
+
//
#define SR_NETWORKED
/* uncomment this to run the game without any graphics being drawn */
//#define SR_NETWORK_TEST
/* uncomment this to run the game without any graphics being drawn */
//#define SR_NETWORK_TEST
@@
-119,6
+119,14
@@
void vg_start(void)
.persistent = 1
});
.persistent = 1
});
+ vg_convar_push( (struct vg_convar){
+ .name = "fcs",
+ .data = &fc_speed,
+ .data_type = k_convar_dtype_f32,
+ .opt_f32 = { .clamp = 0 },
+ .persistent = 1
+ });
+
vg_convar_push( (struct vg_convar){
.name = "ledit",
.data = &lightedit,
vg_convar_push( (struct vg_convar){
.name = "ledit",
.data = &lightedit,
@@
-290,7
+298,7
@@
static void render_main_game(void)
{
m4x4_projection( vg_pv, gpipeline.fov,
(float)vg_window_x / (float)vg_window_y,
{
m4x4_projection( vg_pv, gpipeline.fov,
(float)vg_window_x / (float)vg_window_y,
- 0.0
4
f, 600.0f );
+ 0.0
1
f, 600.0f );
m4x4_mul( vg_pv, world_4x4, vg_pv );
}
draw_player();
m4x4_mul( vg_pv, world_4x4, vg_pv );
}
draw_player();