vg_mode_sub, vg_keyboard, SDLK_DOWN,
vg_mode_sub, vg_keyboard, SDLK_DOWN,
vg_mode_sub, vg_joy_axis, SDL_CONTROLLER_AXIS_LEFTY,
vg_end
},
[k_sraxis_replay_h] = (vg_input_op[]){
vg_mode_sub, vg_joy_axis, SDL_CONTROLLER_AXIS_LEFTY,
vg_end
},
[k_sraxis_replay_h] = (vg_input_op[]){
vg_mode_sub, vg_keyboard, SDLK_q,
vg_mode_sub, vg_keyboard, SDLK_q,
- vg_mode_add, vg_joy_axis, SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
+ vg_mode_add, vg_keyboard, SDLK_e,
vg_mode_sub, vg_joy_axis, SDL_CONTROLLER_AXIS_TRIGGERLEFT,
vg_mode_sub, vg_joy_axis, SDL_CONTROLLER_AXIS_TRIGGERLEFT,
vg_mode_sub, vg_joy_button, SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
vg_mode_sub, vg_joy_button, SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
- vg_index, 0, vg_mode_add, vg_keyboard, SDLK_d,
- vg_mode_sub, vg_keyboard, SDLK_a,
- vg_index, 1, vg_mode_add, vg_keyboard, SDLK_s,
- vg_mode_sub, vg_keyboard, SDLK_w,
+ vg_index, 0, vg_mode_sub, vg_keyboard, SDLK_a,
+ vg_mode_add, vg_keyboard, SDLK_d,
+ vg_index, 1, vg_mode_sub, vg_keyboard, SDLK_w,
+ vg_mode_add, vg_keyboard, SDLK_s,