+ setbtn( k_srbind_mopen, buttons[ SDL_CONTROLLER_BUTTON_START ] );
+ setbtn( k_srbind_mback, buttons[ SDL_CONTROLLER_BUTTON_START ] );
+ setbtn( k_srbind_replay_resume, buttons[ SDL_CONTROLLER_BUTTON_A ] );
+ setbtn( k_srbind_replay_play, buttons[ SDL_CONTROLLER_BUTTON_X ] );
+ setbtn( k_srbind_replay_freecam, buttons[ SDL_CONTROLLER_BUTTON_Y ] );