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[carveJwlIkooP6JGAAIwe30JlM.git]
/
gate.h
diff --git
a/gate.h
b/gate.h
index 270f9d74b36c9993debb141001e97477296c44b3..175a8c68572faa1e63fa2927bec186a1f7f36b45 100644
(file)
--- a/
gate.h
+++ b/
gate.h
@@
-71,10
+71,9
@@
static void gate_fb_resize(void)
fb_resize( &grender.fb );
}
fb_resize( &grender.fb );
}
-static int render_gate( teleport_gate *gate, m4x3f camera )
+static int render_gate( teleport_gate *gate,
v3f viewpos,
m4x3f camera )
{
{
- v3f viewpos, viewdir, gatedir;
- v3_copy( camera[3], viewpos );
+ v3f viewdir, gatedir;
m3x3_mulv( camera, (v3f){0.0f,0.0f,-1.0f}, viewdir );
m3x3_mulv( gate->to_world, (v3f){0.0f,0.0f,-1.0f}, gatedir );
m3x3_mulv( camera, (v3f){0.0f,0.0f,-1.0f}, viewdir );
m3x3_mulv( gate->to_world, (v3f){0.0f,0.0f,-1.0f}, gatedir );
@@
-233,7
+232,7
@@
static int gate_intersect( teleport_gate *gate, v3f pos, v3f last )
float d = v3_dot(surface, v0);
float d = v3_dot(surface, v0);
- if(
fabsf(d)
> 0.00001f )
+ if(
d
> 0.00001f )
{
float t = v3_dot(delta, surface) / d;
if( t >= 0.0f && t <= l )
{
float t = v3_dot(delta, surface) / d;
if( t >= 0.0f && t <= l )