+ if( !strcmp( endpoint, "scoreboard" ) ){
+ const char *mod = vg_msg_getkvstr( &data, "mod" );
+ const char *route = vg_msg_getkvstr( &data, "route" );
+ u32 week = vg_msg_getkvu32( &data, "week", 0 );
+
+ char table_name[ DB_TABLE_UID_MAX ];
+ if( !db_get_highscore_table_name( mod, route, week, table_name ) ){
+ gameserver_request_respond( k_request_status_out_of_memory,
+ res, NULL, msg );
+ return;
+ }
+
+ char buf[512];
+ vg_str q;
+ vg_strnull( &q, buf, 512 );
+ vg_strcat( &q, "SELECT * FROM \"" );
+ vg_strcat( &q, table_name );
+ vg_strcat( &q, "\" ORDER BY time DESC LIMIT 10;" );
+ if( !vg_strgood(&q) ) {
+ gameserver_request_respond( k_request_status_out_of_memory,
+ res, NULL, msg );
+ return;
+ }
+
+ sqlite3_stmt *stmt = db_stmt( q.buffer );
+
+ if( !stmt ){
+ gameserver_request_respond( k_request_status_database_error,
+ res, NULL, msg );
+ return;
+ }
+
+ vg_msg_frame( &body, "rows" );
+ for( u32 i=0; i<10; i ++ ){
+ int fc = sqlite3_step( stmt );
+
+ if( fc == SQLITE_ROW ){
+ i32 time = sqlite3_column_int( stmt, 1 );
+ i64 steamid_i64 = sqlite3_column_int64( stmt, 0 );
+ u64 steamid = *((u64 *)&steamid_i64);
+
+ vg_msg_frame( &body, "" );
+ vg_msg_wkvu32( &body, "time", time );
+ vg_msg_wkvu64( &body, "steamid", steamid );