+struct ent_skateshop{
+ mdl_transform transform;
+ u32 id_display,
+ id_info,
+ id_rack,
+ id_camera;
+};
+
+struct ent_traffic{
+ mdl_transform transform;
+ u32 submesh_start,
+ submesh_count,
+ start_node,
+ node_count;
+ float speed,
+ t;
+ u32 index; /* into the path */
+};
+
+struct ent_camera{
+ mdl_transform transform;
+ float fov;
+};
+