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smooth block ui
[carveJwlIkooP6JGAAIwe30JlM.git]
/
entity.h
diff --git
a/entity.h
b/entity.h
index 3fd3508eef3358ff47766b73ef2ad11cc0dddbc0..bd487090c7ca30eb631c44d685432756a07a5360 100644
(file)
--- a/
entity.h
+++ b/
entity.h
@@
-32,6
+32,7
@@
typedef struct ent_relay ent_relay;
typedef struct ent_cubemap ent_cubemap;
typedef struct ent_miniworld ent_miniworld;
typedef struct ent_prop ent_prop;
typedef struct ent_cubemap ent_cubemap;
typedef struct ent_miniworld ent_miniworld;
typedef struct ent_prop ent_prop;
+typedef struct ent_region ent_region;
enum entity_alias{
k_ent_none = 0,
enum entity_alias{
k_ent_none = 0,
@@
-56,7
+57,10
@@
enum entity_alias{
k_ent_challenge = 19,
k_ent_relay = 20,
k_ent_cubemap = 21,
k_ent_challenge = 19,
k_ent_relay = 20,
k_ent_cubemap = 21,
- k_ent_miniworld = 22
+ k_ent_miniworld = 22,
+ k_ent_prop = 23,
+ k_ent_list = 24,
+ k_ent_region = 25
};
static u32 mdl_entity_id_type( u32 entity_id ){
};
static u32 mdl_entity_id_type( u32 entity_id ){
@@
-164,12
+168,22
@@
struct ent_checkpoint{
u16 gate_index,
path_start,
path_count;
u16 gate_index,
path_start,
path_count;
+
+ /* EXTENSION */
+ f32 best_time;
+};
+
+enum ent_route_flag {
+ k_ent_route_flag_achieve_silver = 0x1,
+ k_ent_route_flag_achieve_gold = 0x2,
+
+ k_ent_route_flag_out_of_zone = 0x10
};
struct ent_route{
union{
mdl_transform transform;
};
struct ent_route{
union{
mdl_transform transform;
- u32 official_track_id;
+ u32 official_track_id;
/* TODO: remove this */
}
anon;
}
anon;
@@
-191,8
+205,11
@@
struct ent_route{
u32 id_camera; /* v103+ */
/* v104+, but always accessible */
u32 id_camera; /* v103+ */
/* v104+, but always accessible */
- u32
achievment_statu
s;
+ u32
flag
s;
f64 best_laptime;
f64 best_laptime;
+ f32 ui_stopper, ui_residual;
+
+ ui_px ui_first_block_width, ui_residual_block_w;
};
struct ent_water{
};
struct ent_water{
@@
-526,6
+543,11
@@
struct ent_prop {
u32 submesh_start, submesh_count, flags;
};
u32 submesh_start, submesh_count, flags;
};
+struct ent_region {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, pstr_title, flags, zone_volume;
+};
+
#include "world.h"
static void entity_call( world_instance *world, ent_call *call );
#include "world.h"
static void entity_call( world_instance *world, ent_call *call );