+#endif
+
+/* v102+ */
+enum ent_gate_flag{
+ k_ent_gate_linked = 0x1, /* this is a working portal */
+ k_ent_gate_nonlocal = 0x2, /* use the key string to link this portal.
+ NOTE: if set, it adds the flip flag. */
+ k_ent_gate_flip = 0x4, /* flip direction 180* for exiting portal */
+ k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */
+ k_ent_gate_locked = 0x10,/* has to be unlocked to be useful */
+};