+struct ent_ccmd{
+ u32 pstr_command;
+};
+
+enum ent_objective_filter{
+ k_ent_objective_filter_none = 0x00000000,
+ k_ent_objective_filter_trick_shuvit = 0x00000001,
+ k_ent_objective_filter_trick_kickflip = 0x00000002,
+ k_ent_objective_filter_trick_treflip = 0x00000004,
+ k_ent_objective_filter_trick_any =
+ k_ent_objective_filter_trick_shuvit|
+ k_ent_objective_filter_trick_treflip|
+ k_ent_objective_filter_trick_kickflip,
+ k_ent_objective_filter_flip_back = 0x00000008,
+ k_ent_objective_filter_flip_front = 0x00000010,
+ k_ent_objective_filter_flip_any =
+ k_ent_objective_filter_flip_back|
+ k_ent_objective_filter_flip_front,
+ k_ent_objective_filter_grind_truck_any = 0x00000020,
+ k_ent_objective_filter_grind_board_any = 0x00000040,
+ k_ent_objective_filter_grind_any =
+ k_ent_objective_filter_grind_truck_any|
+ k_ent_objective_filter_grind_board_any,
+ k_ent_objective_filter_footplant = 0x00000080,
+ k_ent_objective_filter_passthrough = 0x00000100
+};
+
+enum ent_objective_flag {
+ k_ent_objective_hidden = 0x1,
+ k_ent_objective_passed = 0x2
+};
+
+struct ent_objective{
+ mdl_transform transform;
+ u32 submesh_start,
+ submesh_count,
+ flags,
+ id_next,
+ filter,filter2,
+ id_win,
+ win_event;
+ f32 time_limit;
+};
+
+enum ent_challenge_flag {
+ k_ent_challenge_timelimit = 0x1
+};
+
+struct ent_challenge{
+ mdl_transform transform;
+ u32 pstr_alias,
+ flags,
+ target,
+ target_event,
+ reset,
+ reset_event,
+ first,
+ camera,
+ status;
+};
+
+struct ent_relay {
+ u32 targets[4][2];
+ u32 targets_events[4];
+};
+
+struct ent_cubemap {
+ v3f co;
+ u32 resolution, live, texture_id,
+ framebuffer_id, renderbuffer_id, placeholder[2];
+};
+
+typedef struct ent_call ent_call;
+struct ent_call{
+ u32 id, function;
+ void *data;
+};
+
+struct ent_miniworld {
+ mdl_transform transform;
+ u32 pstr_world;
+ u32 camera;
+ u32 proxy;
+};
+
+struct ent_prop {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, flags, pstr_alias;
+};
+
+struct ent_region {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, pstr_title, flags, zone_volume;
+};
+
+#include "world.h"
+static void entity_call( world_instance *world, ent_call *call );
+