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load in preview images to dynamic rt textures
[carveJwlIkooP6JGAAIwe30JlM.git]
/
ent_skateshop.h
diff --git
a/ent_skateshop.h
b/ent_skateshop.h
index e12edb10de9830352fdaf3e4f99280d1ee9914a0..5e9a0a86cf25c2857349d6b75ab4a5d7a35941f7 100644
(file)
--- a/
ent_skateshop.h
+++ b/
ent_skateshop.h
@@
-13,12
+13,6
@@
struct{
v3f look_target;
struct{
v3f look_target;
-#if 0
- ent_skateshop *ptr_ent; /* TODO */
- float factive; /* TODO */
- camera cam;
-#endif
-
struct shop_view_slot{
u16 cache_id;
float view_blend;
struct shop_view_slot{
u16 cache_id;
float view_blend;
@@
-38,10
+32,17
@@
struct{
u32 world_reg;
}
render;
u32 world_reg;
}
render;
+
+ struct gui_helper *helper_pick, *helper_browse;
+
+ addon_reg *reg_preview, *reg_loaded_preview;
+ GLuint tex_preview, tex_preview_err;
}
}
-static global_skateshop={.render={.reg_id=0xffffffff,.world_reg=0xffffffff}};
+static global_skateshop={
+ .render={.reg_id=0xffffffff,.world_reg=0xffffffff}
+};
-
VG_STATIC
void ent_skateshop_preupdate( ent_skateshop *shop, int active );
-
VG_STATIC
void skateshop_render( ent_skateshop *shop );
+
static
void ent_skateshop_preupdate( ent_skateshop *shop, int active );
+
static
void skateshop_render( ent_skateshop *shop );
#endif /* ENT_SKATESHOP_H */
#endif /* ENT_SKATESHOP_H */