- struct registry_board{
- PublishedFileId_t workshop_id;
-
- /* only for steam workshop files */
- struct workshop_file_info workshop;
- struct cache_board *cache_ptr;
-
- char filename[64]; /* if workshop, string version of its published ID. */
- u32 filename_hash;
-
- enum registry_board_state{
- k_registry_board_state_none,
- k_registry_board_state_indexed,
- k_registry_board_state_indexed_absent /*was found but is now missing*/
- }
- state;
- }
- *registry;
- u32 t1_registry_count,
- registry_count;