-#if 0
- struct registry_board{
- PublishedFileId_t workshop_id;
-
- /* only for steam workshop files */
- //struct workshop_file_info workshop;
- struct cache_board *cache_ptr;
-
- char foldername[64]; /* if workshop, string version of its published ID. */
- u32 foldername_hash;
-
- enum registry_board_state{
- k_registry_board_state_none,
- k_registry_board_state_indexed,
- k_registry_board_state_indexed_absent /*was found but is now missing*/
- }
- state;
- }
- *registry;
- u32 t1_registry_count,
- registry_count;
-
- /* worlds */
- struct registry_world{
- PublishedFileId_t workshop_id;
- enum registry_board_state state;
- char foldername[64];
- u32 foldername_hash;
- enum world_load_type type;
-
-#if 0
- int meta_present;
- ent_worldinfo info;
-#endif
- }
- *world_registry;
- u32 t1_world_registry_count,
- world_registry_count;
-#endif