-/*
- * Async thread which scans local files for boards, as well as scheduling
- * synchronous calls to the workshop
- */
-VG_STATIC void workshop_scan_thread( void *_args )
-{
- vg_linear_clear( vg_mem.scratch );
-
- for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
- struct registry_board *reg = &global_skateshop.registry[i];
- reg->state = k_registry_board_state_indexed_absent;
- }
-
- /*
- * Local disk scan
- */
- vg_info( "Scanning models/boards/*.mdl\n" );
- tinydir_dir dir;
- tinydir_open( &dir, "models/boards" );
-
- while( dir.has_next ){
- tinydir_file file;
- tinydir_readfile( &dir, &file );
-
- if( file.is_reg ){
- u32 hash = vg_strdjb2( file.name );
-
- for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
- struct registry_board *reg = &global_skateshop.registry[i];
-
- if( const_str_eq( hash, file.name, reg->filename ) ){
- reg->state = k_registry_board_state_indexed;
- goto next_file;
- }
- }
-
- if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
- vg_error( "You have too many boards installed!\n" );
- break;
- }
-
- vg_info( "new listing!: %s\n", file.name );
-
- struct registry_board *reg =
- &global_skateshop.registry[global_skateshop.t1_registry_count ++];
-
- reg->cache_ptr = NULL;
- vg_strncpy( file.name, reg->filename, 64, k_strncpy_always_add_null );
- vg_strncpy( file.name, reg->workshop.title,
- 64, k_strncpy_always_add_null );
- reg->filename_hash = hash;
- reg->workshop_id = 0;
- reg->state = k_registry_board_state_indexed;
- reg->workshop.author = 0;
- strcpy( reg->workshop.author_name, "custom" );
- }
-
-next_file: tinydir_next( &dir );
- }
-
- tinydir_close(&dir);
-
- if( steam_ready ) workshop_steam_scan();
-
- vg_async_call( workshop_async_reg_update, NULL, 0 );
- vg_async_stall();
- workshop_visibile_load_loop_thread(NULL);