ent_route *route = mdl_arritm( &world->ent_route, i );
v3f local;
m4x3_mulv( volume->to_local, route->board_transform[3], local );
if( (fabsf(local[0]) <= 1.0f) &&
(fabsf(local[1]) <= 1.0f) &&
ent_route *route = mdl_arritm( &world->ent_route, i );
v3f local;
m4x3_mulv( volume->to_local, route->board_transform[3], local );
if( (fabsf(local[0]) <= 1.0f) &&
(fabsf(local[1]) <= 1.0f) &&